Siwakon wrote :When I play friendly league, all my players often get yellow cards and lead.
You play friendlies for xp (and also some fun). So use
"Easy" tackles - less fouls and chance of injuries. Beneficial for you and also for your opponent - respect them for helping you gain xp ;)
"Near goal" pressure - your players press less and save on fitness
"Defensive" - again, your players do not try hard and attack so save fitness
And avoid "possession" playstyle, in that your players try to keep the ball and end up spending more fitness.
Siwakon wrote :What does the rating of the team depend on?
It is the average of the top rated 11 players in your squad. Team ratings go up after friendlies because players gain xp from friendlies.
Siwakon wrote :
I mean, is there a team rating going up or down, what factors are involved and what are the individual player ratings that can cause a change in ratings with the players?
https://www.f4football.com/tutorial/advanced/players/rating_calculation Read here
The sub-skills (in your words) don't change. It is fixed for a player throughout his life ;)
Siwakon wrote :
Another point that I am wondering is when will training efficiency increase I currently have 4 coaches, Level 4 Training Center, Level 1 Medical Center. I have tried to follow everyone's coach selection advice at I've asked in a previous thread the lowest training I've encountered is attack training, I want this value to be higher like the others, should I do more or not, or even something like. Defense, goalkeeping, etc. Thank you, I may ask too much, sorry.
https://www.f4football.com/tutorial/facilities/player_training read under "training programs"
If you have a bad attacking coach, stop training Shooting and Dribbling, and train on other skills which you have higher efficiency.