I have played many football management sims and I'd say this one is really good. However I've been reading the full reports and there's a few things I've noticed that are quite startling. For example, how does a CB make runs in an attacking transition or in other instances, why is a CB in more advanced position than an AM in an attacking transition? Also if I'm playing attacking football why are the only attacking moves by fullbacks longballs?
Secondly is the tactics. Why replace areas of the pitch where pressing occurs with the intensity? Currently what happens is pressing occurs all over.
Then is the absence of CMs in this game. An AM is basically a CM. A CM can play as both an AM and a DM. An AM specifically in position is a 10. What happens if i play a 4-3-3? The AM position in this game suits only a 4-2-3-1/4-1-3-2/3-1-4-2. Why not have the AM and CM positions separated? Or have CMs that can play different roles based on their attributes?
Lastly how do you differentiate an attacking FB from a defensive one if this difference does not exist since they all play the same role currently? Why not use FB/WB to differentiate since currently I see no difference.