Season 36 Round 59 / 60
Game Time 2024 Apr 25, 04:36 UTC(+00:00)
Changes for Season 21
Fathima
2022-11-22 07:24
Tegimus wrote :If they build facilities that do not generate revenue, then yes may be they will end up spending a bit more on maintenance fees. But at early levels of facilities, this fee is negligible and if a user can find the funds to upgrade something that costs high maintenance fees then it is highly probable that they already have a revenue good enough to cover the maintenance fees.

There is a possibility that people might sell players to find money for upgrades. But that is a poor financial decision already
Giordano Cozzi
2022-11-22 07:27
Speeding up the building facilities by paying suonds like a clear advantage. I completely agree with supporting the game but i found this unfair. Honestly if the things will go in this direction i will evaluate if palying or not.
Tegimus
2022-11-22 08:22
It looks like people are not really happy with the idea of speeding up facilities although we meant only to help new users with that. So we will probably drop that for now. We need to make sure this doesn't become a pay to win game, if the community thinks a certain feature is inclined towards that then it is better to drop it.
Vasilis
2022-11-22 08:54
I think is better idea generally to decrease the time for uprgrades
Tegimus
2022-11-22 09:32
Vasilis wrote :
I think is better idea generally to decrease the time for uprgrades

We are going to re-work the time and costs for upgrades anyways, so will come up with a better design for those soon.
Adam
2022-11-22 17:31
Tegimus wrote :
It looks like people are not really happy with the idea of speeding up facilities although we meant only to help new users with that. So we will probably drop that for now. We need to make sure this doesn't become a pay to win game, if the community thinks a certain feature is inclined towards that then it is better to drop it.


The way I look at it: if two managers started at the same time and one paid and the other didn’t, the one who paid would be at a clear advantage compared to the manager who didn’t.

I think speeding up facility progress for everyone has the potential to keep some (newer) managers playing, as it can be overwhelming thinking about how long you have to play before you can catch up to teams who started seasons before you.
Fathima
2022-11-23 07:26
Adam C. wrote :
The way I look at it: if two managers started at the same time and one paid and the other didn’t, the one who paid would be at a clear advantage compared to the manager who didn’t.

I think speeding up facility progress for everyone has the potential to keep some (newer) managers playing, as it can be overwhelming thinking about how long you have to play before you can catch up to teams who started seasons before you.

Very good point Adam. You should be able to max out every facility in around 10 seasons. May be introduce something like degradation of facilities over time, the higher your facility is it degrades faster so after some time you need to repair to not lose a level. This will be like an additional maintenance cost but it is upto you to decide when to repair.
Don-x
2022-11-23 08:22
Lol fathima no way.. It makes the facility worth/cost more than expected.
The simple solution to new managers is to attach a free staff to the club for a duration of 5 months to help reduce building time/cost @50% time/30%price during the cause of 5 season
IceBox
2022-11-23 09:10
Rushing facilities using coins (hence money) is pay to win. I get the idea, but I guess it shoudn't be implemented like that.

Rushing TC >> better players >> win games.
Fathima
2022-11-23 12:07
Don-x wrote :
Lol fathima no way.. It makes the facility worth/cost more than expected.
The simple solution to new managers is to attach a free staff to the club for a duration of 5 months to help reduce building time/cost @50% time/30%price during the cause of 5 season

The repair costs doesn't need to be as high as building it initially or maintenance costs. May be at max level the repair costs are 10% of the maintenance costs for a season, teams at that level will have money to do it I guess. Also it adds that extra fun into facilities, otherwise once all facilities are built then it becomes a dead feature.

Don-x wrote :
Lol fathima no way.. It makes the facility worth/cost more than expected.
The simple solution to new managers is to attach a free staff to the club for a duration of 5 months to help reduce building time/cost @50% time/30%price during the cause of 5 season

This is just a complex way of reducing the cost and time for initial levels ;)
Guildmaster Chax
2022-11-23 14:53
IceBox wrote :
Rushing TC >> better players >> win games.


Rushing TC >> not enough money >> sell/sack players >> effed by league draw RNG >> sacked at the end of season.

there, fixed it.
karlacci
2022-11-23 22:23
The only reason I play this game, without a visual engine, without understanding in any way why you win/lose, and that it is too unbalanced with experience that is worth more than skills, is to be able to change the name and the face of the players. Now that they become paid options I will quit the game.
And given the low number of players, paying for all these things, I think it will be much worse
I'm sure this opinion of mine won't interest anyone, but it was important for me to say it
Bill Beaver
2022-11-24 09:38
As a starting point for the new coins, how about keeping any features currently available as free? Also, just use coins for membership - mostly as per the initial list on page 1 but without the items that are meeting objections?
Don-x
2022-11-24 10:09
Members/paid users should watch 2d livd matches.
Great stars
2022-11-24 19:26 Edited by Great stars at 2022-11-24 19:59
Tegimus wrote :
As you all know, we are planning to implement payments in the game from next season. Paypal will be our payment provider at the moment, and we are facing issues with their payment policies in many countries as they are not accepting payments in local currencies of many nations, so for the moment you can pay only in USD. We are trying to resolve it or change to a different provider soon, hopefully we can get it all sorted out over time.

Like we announced earlier, users will be able to buy Coins upon payment of a small fee. These coins will be required to avail some of the features in the game which do not affect gameplay directly, and are purely cosmetic or makes it more convenient to use the website. Users can also buy an F4Football Plus subscription using these coins which will give them all additional features available for members of F4Football Plus.

Listed below are the features that we plan to restrict to only paid users for the moment. More features will be added to this list over the next few seasons as we implement them, but we plan to roll it out slowly due to the fact that not everyone will be able to pay at the moment, and some features need the game to fix certain things before making it paid can be considered fair. And as we have always stressed repeatedly, none of these features will give any gameplay advantage for paying users over non-paying users, so paying or not is always an option and you only get cosmetic or convenience features upon payment.

Features Requiring Use of Coins

We will be giving 50 coins for free for all new users (including existing users), so that they can get a feel of what additional features they get and can decide whether they want to purchase more coins in future. Each of the features listed below can be acquired by spending a certain amount of coins, you also need coins to subscribe for an F4Football Plus membership.

* Change Team Name
* Upload Team Badge
* Change Stadium Name
* Upload Stadium Picture
* Change Player Name - this will continue to be free until we fix the names database for players to generate country specific names based on nationality
* Change Player Nationality - this is not yet available in the game, will be a paid feature once it is implemented. Users can still choose default nationality for the youths generated from their youth academy for free from Season 22 onwards when the update to youth academy is rolled out.
* Upload player picture
* Pay entry fee for special custom tournaments which gives a prize (in Coins) upon winning. This feature is not implemented yet and will be available at a later time.

Additional Features For F4Football Plus members

* Training Reports - a report with gains/losses in each attribute will be generated for your players. The report will continue to be available for atleast one full season even if your membership expires.
* Experience gain reports - you will be able to see all experience gained by the players of both teams participating in a match. This will be available for all matches regardless of whether it is your own match or not, and you can access this report while you are an F4Football Plus member.
* Increased Limits for saved tactics - you can have upto 5 lineup and tatcis saved for your team for free, this limit will be increased to 20 for F4Football Plus members
* Increased Limits for in-game changes - you can have upto 20 in-game changes saved for your team for free, this limit will be increased to 50 for F4Football Plus members
* Grouping of in-game changes - F4Football Plus members can group some of their in-game changes together to help them enable/disable them in one-click instead of clicking on each in-game change individually. This feature is not yet implemented and will be available later.
* Increased Limits for team notes - you can have upto 10 team notes for free, this limit will be increased to 50 for F4Football Plus members
* Increased Limits for player notes - you can have upto 20 player notes for free, this limit will be increased to 100 for F4Football Plus members
* Player shortlists - F4Football Plus members will be able to shortlist upto 25 players, and receive notifications when those players are transfer listed, loaned out, sold, or receive transfer bids. This feature is not yet implemented and will be available later.
* Increased Limits for scout reports - you can keep upto 20 scout reports for free, this limit will be increased to 100 for F4Football Plus members
* Team will not be taken over by assistant manager during matches (when you are absent for more than 3 days) while you are an F4Football Plus member, your team will continue to use the tactics set by you, and the assistant manager will kick in only if you are absent for 3 days after expiry of your F4Football Plus membership
* You will not lose your team due to inactivity (offline for 28 days) while your F4Football Plus membership is active. You will be sacked only after 28 days of inactivity after your membership has expired.
* Select Lineup/Tactics and In-game changes for matches in advance - this feature is not available yet. Once it is implemented, you will be able to select Lineup/Tactics and In-game changes for upto 7 days in advance. Currently, you can only have one tactics loaded for regular matches and one for friendly matches.
* Create private friendlies - custom friendly matches which require approval to join can be created only by F4Football Plus members from now on
* Create custom tournaments - custom tournaments (which requires or does not require an approval to join) can only be created only by F4Football Plus members from now on. Other teams can still join the tournament created by someone else even if they don't have a membership.
* Automatic filling of custom matches and custom tournaments - will be available from Season 22. If the creator of a custom match is an F4Football Plus member at the start of a round where the match is scheduled, the match will not get cancelled and a random bot team will join the match. In case of tournaments, bot teams will join to fill the tournament to make the number of teams the nearest of 4, 8, 16 or 32 regardless of whether the creator of the tournament is a member or not at start of the round when the tournament is scheduled to begin.
* Scout all players of your own team in one click - you do not need to scout each player in your team individually and can do it in just one click if you are an F4football Plus member.
* Hall of Fame - not yet implemented and will be available later. Every team can have a Hall of Fame for their players where they can add their current players into the list to be visible for everyone. 3 players can be added for free, F4Football Plus members can have upto 25 players in their Hall of Fame.
* Player Comparisons - F4Football Plus members can select any two players to compare their attributes, to quickly analyze their strengths and weaknesses. Will be available from Season 22.

This list is not final, and we will be adding/editing/removing features as we find appropriate. Please feel free to discuss below.

Tegimus, It can be Paid Monthly? Every preseason of the game, 4 example? And how much will be The Payment per Season(or month)
Don-x
2022-11-24 19:37
Its anytime you wish to buy...
Great stars
2022-11-24 20:00
Don-x wrote :
Its anytime you wish to buy...

If i want to buy a F4 Plus membership of an entire 1 month I mean.
Fathima
2022-11-25 04:25
From what I have been told, it is 30 days membership. So best would be to get it just before round 1 starts and let it expire. So you don't have to pay for the 2 days in preseason when you don't need it. Tegimus told me your saved lineups/notes/scout reports etc will still stay if your membership expires and you only won't be able to create new ones after the free limit. Only thing that is going to affect me is the number of scout reports since I do a lot of scouting in preseason, and more so when the youth academy system will be updated.
Fathima
2022-11-25 04:33
karlacci wrote :
The only reason I play this game, without a visual engine, without understanding in any way why you win/lose, and that it is too unbalanced with experience that is worth more than skills, is to be able to change the name and the face of the players. Now that they become paid options I will quit the game.
And given the low number of players, paying for all these things, I think it will be much worse
I'm sure this opinion of mine won't interest anyone, but it was important for me to say it

"without understanding in any way why you win/lose"
That's is why there is a match report, go through the numbers there (and commentary if you have time and want small details) and you will understand why you won or lost.

"The only reason I play this game is to be able to change the name and the face of the players"
come on, this is a football manager game :D. Them raising money is actually good for the future of the game, and there are not too many options to make paid options without making the game paytowin, apart from these small things that doesnt affect gameplay
Don-x
2022-11-25 06:01
Read match commentary cough! Cough! Again :D, No!